Seeing classic maps like Bleak City, recreated, yes, in high definition, but without excessively distorting the classic material, can easily be enough to entice old players to a game. In a nutshell, for the time Carmageddon was an almost rev olutionary, but since 1997 the market has definitely changed, and the maniacal devastation offered in the remake of Stainless Games no longer seems capable of capturing as it once did.Įssentially, Carmageddon Reincarnation is presented quite faithful to the original, which, especially for the nostalgic, is definitely a good thing. When in 1997 the first Carmageddon landed on the shelves overseas (to land in Europe the following year), was accompanied by a wave of clamor: from the players who acclaimed him to the detractors who branded him as one of the main examples of videogame violence (together with the newborn GTA series ), all saw however in the title of Stainless Games a turning point, an indelible sign that the gaming industry was ready for a more “mature” market with strong themes.Īlthough vehicle combat titles were already abundantly present on the market (just think of the Twisted Metal series, which only two years earlier made its appearance on PSX), Carmageddon elevated the brutal, arcade side of the fighting to the nth degree, leaving players almost complete freedom to roam across the vast game maps, from time to time discovering new weapons, areas or methods to complete races (mixing race and battle modes into a single blend of destruction).
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